The original Mass Effect was a Sci-Fi RPG/Shooter, with most of the focus on the RPG part. The RPG part made the combat more then a little gooey, and in order to make the game more accessible, they scraped most of the RPG-ness for Mass Effect 2. This makes the combat in ME2 much better, but the side effect is that lots of things are lost as well, good and bad. Gone are elevators, Mako, and other annoying tidbits. Most of the micromanagaing is gone as well, which is a big plus. The game starts with a short cinematic and then you're allowed to move around briefly before starting another cinematic.
After all this is done you are taken to the character creation screen. Basically the same as any other character creation featured in other games, the big difference being that if you played the first Mass Effect, you can import your character. This includes all other the choices you've made in the previous game, some of which have significant differences on what will happen. Those that didn't play the first one though are given an opportunity to decide what happened in the first game, although you can't decide what happened for everything, only somethings. Back to combat. The combat was overhauled to make a more balanced experience, namely the biotics are now useful. Another big change to the combat is ammo, which was non-existant in the first game. This was an unnessary addition to the game and was probably only put in for the heavy weapons, which you won't use much anyhow. Their's one big problem I had with the combat though, and that is the cover system. The cover system doesn't seem like its been touched since the last game, which is not an improvement. They have made the game more of a shooter without working on the cover system. The cover system will sometimes not work and refuses to let you get in cover. Other times it makes you stand up randomly. I died several times because Shepard didn't like the idea of avoiding bullets. Toward the end of the game the cover system felt like it worked better, it's like they didn't care about working on the cover in the first areas. I should probably get back to the story, the main attraction. The story is still fixed around the good/bad choices that are ever present in the game, and you can see what effects they have on the world. Much of what kept me playing the first game is lost in this one though. In the first one their were many unknowns and many mysteries as to what was going on. In this one t
here are really no mysteries, and the only one is explained half way through. Most of the game is focused around finding your crew, which is much larger then the first game. After you recruit them though, you must gain their loyalty by completing another mission. These are pretty much the extent of good story telling. The main story consists of you being told you have to get something to go somewhere, get the thing, you go to the place, over. This is the extent of side-missions, the only other side missions are found by scanning planets. Remember how you could explore uninhabited planets in the Mako? Well that's gone. Now you just scan planets looking for anything out of the ordinary, or minerals, which are used to get upgrades. If this sounds boring then you're in luck, you're still sane. This is the most tedious act, and the worst part is in order to get a good ending you have to get the necessary upgrades. The switch off is you can go to many planets that you only wished you could go to in the first game. The ending is like a choose your own adventure story, with you assigning who does what. This makes for interesting situations and was the high point of the game. Until I reached the last boss, which was about the corniest thing I've ever seen. Overall, the game was good, but it didn't live up to my expectations. Even though the second in a trilogy is usually the weakest story wise, I still thought it would be stronger then that. The combat was better but still made me bored after awhile, it was nothing more then a bridge between cinematics. Oh yeah, remember the "sex scene" from the first one? Well if that's a PG-13 rated scene, then the one featured in this game is PG. Overall though, a good game with a great story, although weak at times.
Final Rating: A-